GW2 was pushing 47 GB, PoE 30ish GB, and Windows in that 30-40GB ballpark. Turns out that the only big things in the C: drive were Windows, Guild Wars 2 and Path of Exile, plus some scattered stuff in Documents folders. I ran Spacesniffer to visually see the conglomerations of folders taking up the MOST space. Since that is a lot of STUFF taking up room to deal with, I thought I’d attack it from the easiest target for the biggest impact front. The other SSD wasn’t doing much better (20-30 GB out of 238 GB), nor the 1 TB hard disk drive (80ish GB out of 931 GB available.) The C: drive was running at some 8 GB remaining out of a 238 GB SSD (ostensibly it’s 256 GB, but apparently Windows and hard disk manufacturers count GB in different units of bytes.) I have some room to play tetris with things, and that’s about all the motivation I can muster for this game and this project, so… good enough.ĭisk space was more of the main mentally pressing issue. I’m sure it will still induce anxiety in most people, but hey, there is some visible space. So I made a couple and did some desultory cleaning up. Not exactly cheap, which is why I never did anything about it earlier, but I’ve been accumulating raid gold and not spending these past months, so… eh.ģ Supreme Runes can net 28-slot bags, which is a distinct size improvement from my regular miserly 18-slot or 20-slot ones. Or buying it off the TP for 8.5-9 gold each. The bottleneck here is Supreme Runes of Holding, which are obtainable by gamble-flushing stacks of ectoplasm in the hope of getting lucky. This is attractive for multiple reasons – use up some excess currency and get more space, and literally get more space by owning bigger bags. The last option was to use a smidgen of the excess into building larger sized boreal bags. I just haven’t figured out exactly how much I need of whichever currency yet. I made one or two, then left it on the back burner.Įternal ice can be converting into other Living Story currencies, which is the main reason I’m hanging onto the main morass. Illuminated boreal weapons were bottlenecked by a lot of tedious mystic forging and/or buying ingredients towards amalgamated draconic somethings. When you’re not actively doing anything else with the game, this adds up. You could use them, but you’d have to figure out exactly which esoteric ingredients need using in what precise order, which means lots of wiki recipe reading… aka absolute tedium.Įternal ice and eitrite ingots were the main panic inducing currencies, because I get to do strikes once or twice weekly, after raiding. Throwing them away is a waste, because you never know when you’ll need a ton of them, and/or make a killing selling stuff on the TP. You can’t move them anywhere, because there’s no more space left. You can’t play, more things will come in to clog the works up. Overloaded Guild Wars 2 inventories make it impossible to do anything. So in small, baby steps, going real easy on myself, I tried to nip away at the problem from different angles, like a baby piranha trying to eat a brontosaurus. This is a line of thinking that leads absolutely nowhere. That is, if I can’t clean it all up to picture perfect standards, I may as well not start at all. One thing I’m not good at is handling the urge towards crippling perfectionism, which then turns promptly into procrastination. But remember: choices have consequences and somebody's always watching you.Last week’s lament seems to have gotten to the root of the problem in a roundabout manner.Ĭlutter in all my virtual houses was creating clutter in the mind, and making it difficult to take in more input – be it actual digital stuff, or just thinking about acquiring more digital stuff.Choose your own path through the game's non-linear world, solving puzzles your way.Uncover clues, devise theories, and make up your own mind. Explore a story about humanity, technology and civilization.Divert drones, manipulate laser beams and even replicate time to prove your worth - or to find a way out.Overcome more than 120 immersive puzzles in a stunning world.Tasked by your creator with solving a series of increasingly complex puzzles, you must decide whether to have faith or to ask the difficult questions: Who are you? What is your purpose? And what are you going to do about it? One of the most critically acclaimed PC games in 2014, The Talos Principle is now available on select Android devices.Īs if awakening from a deep sleep, you find yourself in a strange, contradictory world of ancient ruins and advanced technology. Made by Croteam, the creators of Serious Sam, and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything). The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Tested to work with: NVIDIA Shield TV, NVIDIA Shield Tablet and Google Nexus 9 Supports both touch-screen and controllers.
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